Amen per boycotting games w ridiculously-sized “bewbs”; give me a size Decently-written character.
kfraser
Recent community posts
"The compressed versions are similar to the base game in all but their use of lossy webp images."
They both have the same amount of content; the smaller file is compressed to save space, while the 3.63gb takes up over 4x the amount of space and looks slightly better.
Compression is a valuable function when the user's desire is quantity (being able to store far more games on a HD) over quality.
Mac version doesn't work.
Normally, Itch games for Mac initially bring up the "'[Game]' cannot be opened because the developer cannot be verified." alert, which requires going into System Preferences and simply allowing the app via the Security pane.
DOGMA, however, says
"You do not have permission to open the application 'DOGMA MacOS'."
And there's no simple fix. So please fix that. Meanwhile -- anyone got any work arounds or is this yet to be successfully played on any Mac?
I'm running Windows 10, no weird display settings/problems with any other games, but when I open this, the resolution is at about 150%, and while I can click "Ope[the rest cutoff due to resolution]" and it brings up two different resolutions to select, neither change anything.
I've tried compatibility settings to no avail.
What's the quick fix, and are you working on an actual fix?
I'd like to play and rate your game; I just currently have zero way of accurately doing either.
Running into an issue [I've troubleshooted reinstalling, editing the inventory ini, loading a prior save -- all to no avail] where the whetstones just DON'T show up anywhere in my inventory, despite depleting my gold the correct amount and showing the correct number I've purchased on the buy screen. There's no space where they should be; they're simply NOT in my inventory.
Anyone else had/having this issue?
Everything else is working perfectly; playing on PC.
I'm loving the refreshing gameplay in this, mate! Love card games done right.
Is there a [further] guide somewhere that explains the use of Charisma/Strength/etc and if/why we should be blowing money on upping those? Seems like I get tips based on the skill level of the opponent and not the skill level of the trait for which they tip?
Also...I've got NSFW mode turned on but the only babe around is Juliet and...I guess I'll just...keep paying her? while otherwise just playing cards against people I assume are women based on their names. Again: love the gameplay, but where's it going? Where's the NSFW content?
Lastly: some more/better clothing and styling choices would be inconsequentially nice. Not into the platinum bowl cut and baggy everything this dude seems to think is realistic as a male escort in [any year, let alone] 2022.
Cheers!
Downloaded the Mac version. Go to open it and it says I don't have permission. It's not the usual thing where I can go into my Security Settings and "Allow", etc. It just straight up says "You do not have permission to open the application 'Game'. Contact your computer or network administrator for assistance."
What's up?
Enjoying the game and finally completed Emily's storyline, but despite having worked up both of the other females' hearts and seeing "!"s, there are zero notifications (as opposed to the ones with Emily) telling me what's up and when/how. Guess I'll just keep repeating the same shit and getting symbol notifications over and over until I stumble across whatever else is supposed to happen...?
It would make a lot of sense if you had meters to keep track of your heart levels with each person -- maybe, you know, like...in their otherwise completely useless bio.
It's also baffling that Siren -- who's made their name with RPGs -- wouldn't dig into the mini-game RPG parts and actually have them be mini-games. People love that shit.
And last thing: You had 1 interactive item the player was able to use to leverage their experience. Add more of those. I'm typing this up during Beta 0.10, and -- thanks to a complete lack of knowing what level you're at with each character -- the game has primarily turned into a blind grind rather than -- you know -- a game.